Virtual reality offers a whole new immersive experience for gaming and education. Combined with 3D modeled environments or 360-degree videos, users can be immersed in virtual worlds in a way that could only be dreamt of few years ago. Users are able to move around within these virtual environments using the latest user tracking systems and controllers and are no longer limited to keyboard controls as with previous versions of the technology. Free movement in VR has also been the key factor in reducing simulator sickness, which has plagued the earlier versions of virtual reality glasses.
A large variety of VR equipment is currently available in the VR First lab. Both of the commercial Oculus Rift and HTC Vive systems are set up in the lab, along with a Windows Mixed reality head set for those interested in developing applications for the Mixed Reality glasses. The lab has large variety of different VR controllers. Additional technologies, including Vive Trackers, haptic glove options, different control options (such as Leap Motion and Cyberith Virtualizer), 3D printed controllers and other interesting gizmos are available for you to try implementing into your projects. There is also a 6 DOF motion platform optimized for both Unity and Unreal game engines.
Additionally, the lab has photogrammetry capabilities; by utilizing multiple cameras for individual objects or via drone for larger outdoor objects. The lab has 2 sets of 360-degree cameras and a drone for airborne views, offering 4K/8K 360-degree video capturing for virtual reality.
VR First Initiative
VR First is a new initiative designed to provide state-of-the-art facilities to creators interested in exploring the power and potential of virtual and augmented reality development. Our goal is to build a worldwide network of VR/AR developers by facilitating access to infrastructure and promoting the formation of a global knowledge base. Currently, there are 52 VR First laboratories around the world and Kajaani University of Applied Sciences was fortunate to be one of the first universities in the Europe. Our VR laboratory in Kajaani offers companies and students a development infrastructure to test and create virtual reality content.
How it works?
The way our VR-lab operates is very straightforward. First of all, we need to know whom we are working with, as in we need to know which company or school you represent.
1. Identify yourself
The simplest way is to contact us directly, either via email or by coming to visit us, and tell a bit about yourself. Tell us more about your project, specify what platforms you are using and what is your development timetable. We can set up a slot in the VR lab where you can freely use the equipment available in the VR First lab to test and develop content for VR and AR.
Or are you simply interested in trying out VR? Feel free to contact us and we can set up a time for you to come and try out different equipment or games.
2. Reserve a time slot
Our VR-lab is very active and is often booked, so it is important for us to know when you would need the lab space for your own project. Be sure to inform us of your schedule and deadlines when you contact us so that we can set up a suitable time for you.
The lab has all the necessary game engines and development tools available on the development computers, so all you need to do is bring your project specifics and start developing. The time slot and equipment in the lab can be used for development or for presenting your own projects to potential customers. If you are interested in organizing different events in the lab, e.g. Hackathons or visitations, let us know well in advance of the event so that we can arrange that for you.