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Creating the environment

KAMK game team uses a combination of photogrammetry, 3D modelling and gaming engines to create new kind of virtual experiences, presentation environments and traditional videos. New technological advances on the field make the creation process more fluent as ever before.
The process starts by defining which scenarios, landscapes, rooms and objects are required for the visualization process. These objects are then created in 3D space using photogrammetry and 3D modeling. Once all the objects have been created, they are brought together into a single scenario created with the game engine.

Building the scene

Once the scenario has been created in the game engine, the possibilities for visualization and presentation are practically limitless. Weather is always as perfect as you want it to be, time moves or does not move at all according to your wishes, and camera angles and movements are always where you want them to be. 

These game engine environment are not limited to video presentations. These environments can be easily transformed into interactive presentation tools or gamified scenarios, which can be operated with computers, tablets or VR devices.

© 2019 Kajaani University of Applied Sciences / CSE Center